This degree project explores how multispecies coexistence can be negotiated within the constraints of urban life. By deliberately limiting the design space to one square metre, it adopts a familiar human measurement as both a constraint and a tool—one that carries clarity, control, and creative potential. Within this defined boundary, the project investigates how space… Continue reading Sima Selina Belli
Author: Ad2026MiN
Sandra Antonangeli
Stockholm City invests in swimming spots through movable dipping piers. These enable spontaneous encounters with water but what would happen if we prolonged and deepened the experience. This degree project proposes a floating sauna as a complement to the dipping piers. This sauna does not seek to dominate the place, but to blend with it.… Continue reading Sandra Antonangeli
Rasmus Bleckberg
A clear sign of spring is when the outdoor cafés and restaurants start to sprout up and the city comes to life. I want to live in a city where people can meet and create life, and with my design I want to contribute by simplifying and improving the conditions. I have designed a modular… Continue reading Rasmus Bleckberg
Puma Dolores Larsson
In my degree project, I explore how bird stations can be designed to create social encounters between birds and patients in palliative care. After spending time with my father on a palliative care ward, it became clear to me how great the need is for stimulation, presence and social connection. Understaffing means that healthcare staff… Continue reading Puma Dolores Larsson
Patric Putte Sand
My degree project explores how methods from industrial design can be used to develop believable and functional game design in functional universes. Using “Star Wars” as its context, a narrative gap in early space exploration is identified, leading to this autonomous exploration droid. The process has focused on balancing aesthetics, function and usability, while testing… Continue reading Patric Putte Sand
Nils Fallenius
Most everyday objects today require complex assembly and long global supply chains. In my degree project, I explore monolithic 3D printing technology by creating a functional desk lamp in a single piece. By eliminating assembly steps and traditional tooling, I create a more direct and sustainable production path. Today, the market is flooded with 3D-printed… Continue reading Nils Fallenius
Lukas Eriksson
“Steel Beam Curious” is based on a fundamental element from the construction industry, the steel beam. It is made to carry load, yet is almost never seen. My degree project explores the possible shift from structural support to form. The material, sourced from recycling centres or as cut-offs from beam distributors, consists of high-quality steel… Continue reading Lukas Eriksson
Kristofer Sigray
Our homes and workplaces have been flooded with screens and digital devices for multiple decades now. Many of these products are deliberately designed to fail, creating a ‘fast fashion’ life cycle around complex products that are highly resource-intensive to produce. The goal for this project was to challenge this contemporary unsustainable approach by creating a… Continue reading Kristofer Sigray
Klara Söderberg
We live in a high-tech digitalised world. The pursuit of ‘seamlessness’ in design makes us lose touch with physical, artisanal objects. “Calendar 4-EVER” is an infinite calendar. It’s an analogue instrument that displays the year, month, week number, day of the week and date for any day, no matter how far away. By creating an… Continue reading Klara Söderberg
Felix Dahlström Persson
At the end of 2025, Storm Johannes left thirty thousand households in Sweden without power. In recent years, the peak price of electricity has become volatile due to weather-related reasons. In my degree project, I am investigating cooking without electricity by designing a camping stove that can be used both inside in case of a… Continue reading Felix Dahlström Persson